So at the time, I attempted to translate some virtual thumb stick acceleration and rotation to key presses. After a good long while trying this method, which made sense at the time, I realised that it would be much easier and waste much less time, to create a Windows Phone 7 project instead. After doing this, I put all my existing code into the new project and added the new movement using the touch controls. I don't have a Windows Phone 7 to deploy the project on myself, but the emulator works well for what is required.
(I was supposed to put an image of the game running on the emulator here, but Print Screen doesn't seem to work while the emulator is running!)
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